Lake Of Dreams

A series of shows created for the Wynn Hotel in Las Vegas. I was most involved with the creation of a show involving a magical swimmer. This project involved CG work with Houdini, compositing work with Nuke, collaboration with a variety of people and on-site support when launching. You can now see it advertised on the Wynn site here.

The Lake of Dreams updated several of their shows. I did a large amount of work on their Magical Swimmer show, but helped out in various capacities with other shows such as the Space Oddity show. Most of the work I did was technical effects through Houdini. I worked with several compositors to get our look. I went on-site to the Wynn in order to help in the final push for the project.

I also did a large previsualization of the lake using Unreal Engine 4. It had the capability to play back our video and audio synced with lighting and props. We used this to present our work to the client many times.

 

Technical Direction
Special Effects
Design

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